Commit Graph

130 Commits

Author SHA1 Message Date
6f4946eb03 Add score and descriptor to statscreen 2020-08-10 18:22:40 +03:00
fb4dd3e801 Fix misc 2020-08-10 03:50:25 +03:00
77c2de6083 Fix DisableInput bug 2020-08-10 03:19:21 +03:00
186c84ee62 Put Team in the statscreen 2020-08-10 03:08:09 +03:00
68eab14326 Fix aiming animation and mesh rotation 2020-08-10 02:58:47 +03:00
9d491d34de Make mouse lock less aggressive by disabling it when game is not focused 2020-08-10 02:58:47 +03:00
2dcea14729 Tweak movement 2020-08-10 02:58:47 +03:00
5fd67e0c6a Fix NaN and tweak colliders 2020-08-10 02:58:47 +03:00
0430badc00 Add teams, make team spawns and do some reorganizing 2020-08-10 02:57:33 +03:00
5217a351d1 Switch to new soldier model and animations 2020-08-10 00:51:00 +03:00
f4303677a4 Cleanup various things, including a new, 0-FF including font asset 2020-08-10 00:50:59 +03:00
44f149c16d Refactor player 2020-08-10 00:50:59 +03:00
8d2e90a457 Remove Connections only from a queue to prevent desync 2020-08-08 22:41:57 +03:00
6ba89572ae Update host/join commands 2020-08-08 22:33:43 +03:00
b4924df6a8 Add proper player model 2020-08-08 22:30:17 +03:00
552b25da7c Make statscreen go brr 2020-08-08 22:22:29 +03:00
e59faa83e4 Add soldier models 2020-08-08 21:02:25 +03:00
5ad92d9a9e Make PingList work again 2020-08-08 20:45:59 +03:00
717f558a9e Add PingListPckt 2020-08-08 20:37:53 +03:00
2777f85d61 Add nicknames 2020-08-08 20:14:34 +03:00
d2e74fce02 Fix host local player not getting properly respawned 2020-08-08 17:55:30 +03:00
7f7762e606 Make it so you can't shoot dead bodies 2020-08-08 16:40:26 +03:00
be2c5a8640 Make dying disable inputs 2020-08-08 16:22:46 +03:00
231054030b Fix hit sorting 2020-08-08 16:11:36 +03:00
3636f39143 Make DisableInput an int instead of a bool 2020-08-08 16:06:14 +03:00
b5cd0233b4 Add new Blender-authored level 2020-08-08 15:40:38 +03:00
b3dffac097 Make death a thing! 2020-08-08 15:37:55 +03:00
b2d7e7be11 Remove prints 2020-08-08 10:38:15 +03:00
d2a085f696 Fix hit sounds 2020-08-08 10:34:09 +03:00
38344706f3 Finish merge?? 2020-08-08 10:21:54 +03:00
d2ff71d899 Merge branch 'master' of git.teascade.net:neontea/quakeball into master 2020-08-08 10:20:56 +03:00
3a08f30337 Add hit sounds 2020-08-08 10:15:22 +03:00
cbce3a6a7c Add hit sounds 2020-08-08 10:08:27 +03:00
0a3ba11688 Make Hit send source, and add splashes 2020-08-08 10:08:10 +03:00
1562209504 Make respawning happen 2020-08-08 09:57:59 +03:00
e127e253d1 Add respawning and "death" 2020-08-08 09:50:37 +03:00
edd6e1def3 Try to fix the ancient package queue desync problem 2020-08-08 09:29:15 +03:00
e3dfb3aa61 Move Hit inside the Server check 2020-08-08 09:22:28 +03:00
4188656855 Add Cooldown to raygun 2020-08-08 09:09:34 +03:00
d2f59a26fa Add boom audio for raygun 2020-08-08 08:59:44 +03:00
becb920129 Make a safe-check for HandleUpdatePlayer and HandleSyncPckt 2020-08-08 08:39:06 +03:00
72aa771a83 Fix raycast mask 2020-08-08 08:38:10 +03:00
75037e5514 Remove self shooty 2020-08-08 08:35:36 +03:00
a028ca93c9 Add lasers 2020-08-08 08:27:52 +03:00
4b6bd0c66d Add BloodSplatter effect when getting hit 2020-08-08 08:19:46 +03:00
a60b7707b6 Add HitPckg 2020-08-08 07:00:17 +03:00
10fe5bfd3a Move camera rotation to Player from LocalPlayer 2020-08-08 06:40:13 +03:00
07720ef5e6 Add shooting rays and crosshair 2020-08-08 06:20:23 +03:00
7d60350142 Add shooty 2020-08-08 05:26:17 +03:00
48f02df34c Move HandleSyncPckt to it's own call 2020-08-08 04:58:02 +03:00