Commit Graph

145 Commits

Author SHA1 Message Date
990438011f Merge branch 'master' of teascade.net:neontea/quakeball 2020-08-11 00:21:26 +03:00
de3a50ff2e Optimize PacketId 2020-08-11 00:20:58 +03:00
440ceaa5a0 Add scope to the sniper rifle 2020-08-10 23:50:33 +03:00
1962212ec0 Updated NetDebug, changed List To ConcurrentQueue 2020-08-10 23:19:28 +03:00
83b09442d2 Add new gun sound: mostly the old one, with a little texture from the new one 2020-08-10 22:31:29 +03:00
305ce60b48 Merge branch 'master' of teascade.net:neontea/quakeball 2020-08-10 21:04:49 +03:00
55d755a4e5 Add gun animation and use new sound 2020-08-10 21:04:32 +03:00
e5a1ade875 Change ByPacket traffic to ConcurrentDictionary 2020-08-10 21:02:41 +03:00
069de32c29 Add TrafficSentByPacket and TrafficReceivedByPacket 2020-08-10 20:57:35 +03:00
4c70ab991b Fix shooting direction 2020-08-10 20:49:24 +03:00
a2e57c2988 Add impact sound to chain window 2020-08-10 20:35:59 +03:00
5964d9432e Fix ledge-stuck bug 2020-08-10 20:35:58 +03:00
6598abf504 Add a traffic monitoring system to Peer 2020-08-10 20:34:56 +03:00
bfd45d114c Fix head collider 2020-08-10 19:15:26 +03:00
e516d15cb5 Add ragdolling 2020-08-10 19:15:26 +03:00
6f4946eb03 Add score and descriptor to statscreen 2020-08-10 18:22:40 +03:00
fb4dd3e801 Fix misc 2020-08-10 03:50:25 +03:00
77c2de6083 Fix DisableInput bug 2020-08-10 03:19:21 +03:00
186c84ee62 Put Team in the statscreen 2020-08-10 03:08:09 +03:00
68eab14326 Fix aiming animation and mesh rotation 2020-08-10 02:58:47 +03:00
9d491d34de Make mouse lock less aggressive by disabling it when game is not focused 2020-08-10 02:58:47 +03:00
2dcea14729 Tweak movement 2020-08-10 02:58:47 +03:00
5fd67e0c6a Fix NaN and tweak colliders 2020-08-10 02:58:47 +03:00
0430badc00 Add teams, make team spawns and do some reorganizing 2020-08-10 02:57:33 +03:00
5217a351d1 Switch to new soldier model and animations 2020-08-10 00:51:00 +03:00
f4303677a4 Cleanup various things, including a new, 0-FF including font asset 2020-08-10 00:50:59 +03:00
44f149c16d Refactor player 2020-08-10 00:50:59 +03:00
8d2e90a457 Remove Connections only from a queue to prevent desync 2020-08-08 22:41:57 +03:00
6ba89572ae Update host/join commands 2020-08-08 22:33:43 +03:00
b4924df6a8 Add proper player model 2020-08-08 22:30:17 +03:00
552b25da7c Make statscreen go brr 2020-08-08 22:22:29 +03:00
e59faa83e4 Add soldier models 2020-08-08 21:02:25 +03:00
5ad92d9a9e Make PingList work again 2020-08-08 20:45:59 +03:00
717f558a9e Add PingListPckt 2020-08-08 20:37:53 +03:00
2777f85d61 Add nicknames 2020-08-08 20:14:34 +03:00
d2e74fce02 Fix host local player not getting properly respawned 2020-08-08 17:55:30 +03:00
7f7762e606 Make it so you can't shoot dead bodies 2020-08-08 16:40:26 +03:00
be2c5a8640 Make dying disable inputs 2020-08-08 16:22:46 +03:00
231054030b Fix hit sorting 2020-08-08 16:11:36 +03:00
3636f39143 Make DisableInput an int instead of a bool 2020-08-08 16:06:14 +03:00
b5cd0233b4 Add new Blender-authored level 2020-08-08 15:40:38 +03:00
b3dffac097 Make death a thing! 2020-08-08 15:37:55 +03:00
b2d7e7be11 Remove prints 2020-08-08 10:38:15 +03:00
d2a085f696 Fix hit sounds 2020-08-08 10:34:09 +03:00
38344706f3 Finish merge?? 2020-08-08 10:21:54 +03:00
d2ff71d899 Merge branch 'master' of git.teascade.net:neontea/quakeball into master 2020-08-08 10:20:56 +03:00
3a08f30337 Add hit sounds 2020-08-08 10:15:22 +03:00
cbce3a6a7c Add hit sounds 2020-08-08 10:08:27 +03:00
0a3ba11688 Make Hit send source, and add splashes 2020-08-08 10:08:10 +03:00
1562209504 Make respawning happen 2020-08-08 09:57:59 +03:00