Merge branch 'adding_license_text'
This commit is contained in:
commit
0edf2df131
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator;
|
||||
|
||||
import com.badlogic.ashley.core.Engine;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.components;
|
||||
|
||||
import com.badlogic.ashley.core.Component;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.components;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.components;
|
||||
|
||||
import com.badlogic.ashley.core.Component;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.components;
|
||||
|
||||
import com.badlogic.ashley.core.Component;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.components;
|
||||
|
||||
import com.badlogic.ashley.core.Component;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.components;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui;
|
||||
|
||||
import com.saltosion.gladiator.gui.nodes.GUINode;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.creators;
|
||||
|
||||
/**
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.creators;
|
||||
|
||||
import com.saltosion.gladiator.gui.nodes.ButtonNode;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.creators;
|
||||
|
||||
import com.saltosion.gladiator.gui.nodes.TextNode;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.creators;
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.creators;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.creators;
|
||||
|
||||
import com.saltosion.gladiator.gui.nodes.ButtonNode;
|
||||
|
@ -1,14 +1,31 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.nodes;
|
||||
|
||||
import com.saltosion.gladiator.gui.properties.ImageProperty;
|
||||
import com.saltosion.gladiator.gui.properties.InteractiveProperty;
|
||||
import com.saltosion.gladiator.gui.nodes.GUINode;
|
||||
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
import com.saltosion.gladiator.util.AppUtil;
|
||||
import com.saltosion.gladiator.util.AudioLoader;
|
||||
import com.saltosion.gladiator.util.Name;
|
||||
|
||||
public abstract class ButtonNode extends GUINode implements InteractiveProperty, ImageProperty {
|
||||
|
||||
private final Sprite onHover;
|
||||
private final Sprite normal;
|
||||
private boolean hovered = false;
|
||||
@ -21,12 +38,12 @@ public abstract class ButtonNode extends GUINode implements InteractiveProperty,
|
||||
|
||||
public void playButtonPressSound() {
|
||||
AppUtil.jukebox.playSound(AudioLoader.getSound(Name.SOUND_BUTTON_PRESS),
|
||||
AppUtil.sfxVolume/2);
|
||||
AppUtil.sfxVolume / 2);
|
||||
}
|
||||
|
||||
public void playButtonReleaseSound() {
|
||||
AppUtil.jukebox.playSound(AudioLoader.getSound(Name.SOUND_BUTTON_RELEASE),
|
||||
AppUtil.sfxVolume/2);
|
||||
AppUtil.sfxVolume / 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -35,7 +52,7 @@ public abstract class ButtonNode extends GUINode implements InteractiveProperty,
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseLeave(float x, float y){
|
||||
public void mouseLeave(float x, float y) {
|
||||
hovered = false;
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.nodes;
|
||||
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.nodes;
|
||||
|
||||
import com.saltosion.gladiator.gui.properties.TextProperty;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.properties;
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.properties;
|
||||
|
||||
public interface InteractiveProperty {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.gui.properties;
|
||||
|
||||
public interface TextProperty {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import com.saltosion.gladiator.systems.RenderingSystem;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import com.saltosion.gladiator.components.CPhysics;
|
||||
@ -5,18 +22,18 @@ import com.saltosion.gladiator.util.AppUtil;
|
||||
|
||||
public class IRJump implements InputReceiver {
|
||||
|
||||
@Override
|
||||
public boolean pressed() {
|
||||
CPhysics physics = AppUtil.player.getComponent(CPhysics.class);
|
||||
physics.jumping = true;
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean pressed() {
|
||||
CPhysics physics = AppUtil.player.getComponent(CPhysics.class);
|
||||
physics.jumping = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean released() {
|
||||
CPhysics physics = AppUtil.player.getComponent(CPhysics.class);
|
||||
physics.jumping = false;
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean released() {
|
||||
CPhysics physics = AppUtil.player.getComponent(CPhysics.class);
|
||||
physics.jumping = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,7 +1,22 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import com.badlogic.ashley.core.Family;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.saltosion.gladiator.components.CPhysics;
|
||||
import com.saltosion.gladiator.util.AppUtil;
|
||||
|
||||
|
@ -1,7 +1,22 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import com.badlogic.ashley.core.Family;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.saltosion.gladiator.components.CPhysics;
|
||||
import com.saltosion.gladiator.util.AppUtil;
|
||||
|
||||
|
@ -1,13 +1,29 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import com.saltosion.gladiator.components.CCombat;
|
||||
import com.saltosion.gladiator.util.AppUtil;
|
||||
import com.saltosion.gladiator.util.Direction;
|
||||
import com.saltosion.gladiator.util.Global;
|
||||
|
||||
public class IRSwing implements InputReceiver {
|
||||
|
||||
private Direction dir;
|
||||
private final Direction dir;
|
||||
|
||||
public IRSwing(Direction dir) {
|
||||
this.dir = dir;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import java.util.HashMap;
|
||||
@ -47,7 +64,10 @@ public class InputHandler implements InputProcessor {
|
||||
public boolean keyDown(int keycode) {
|
||||
if (!keys.containsKey(keycode)) {
|
||||
return false;
|
||||
} if (!activatedInputs.get(keys.get(keycode))) { return false; }
|
||||
}
|
||||
if (!activatedInputs.get(keys.get(keycode))) {
|
||||
return false;
|
||||
}
|
||||
String actionName = keys.get(keycode);
|
||||
return InputReceivers.getReceiver(actionName).pressed();
|
||||
}
|
||||
@ -56,7 +76,10 @@ public class InputHandler implements InputProcessor {
|
||||
public boolean keyUp(int keycode) {
|
||||
if (!keys.containsKey(keycode)) {
|
||||
return false;
|
||||
} if (!activatedInputs.get(keys.get(keycode))) { return false; }
|
||||
}
|
||||
if (!activatedInputs.get(keys.get(keycode))) {
|
||||
return false;
|
||||
}
|
||||
String actionName = keys.get(keycode);
|
||||
return InputReceivers.getReceiver(actionName).released();
|
||||
}
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
public interface InputReceiver {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.input;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level;
|
||||
|
||||
public interface Level {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,10 +1,26 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level.premade;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.saltosion.gladiator.components.CAI;
|
||||
import com.saltosion.gladiator.level.Level;
|
||||
import com.saltosion.gladiator.listeners.ai.BerserkerAI;
|
||||
import com.saltosion.gladiator.listeners.ai.HeavenWorshiperAI;
|
||||
import com.saltosion.gladiator.util.AppUtil;
|
||||
import com.saltosion.gladiator.util.Direction;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level.premade;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level.premade;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level.premade;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.level.premade;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners.ai;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners.ai;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners.ai;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners.ai;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners.ai;
|
||||
|
||||
import com.badlogic.ashley.core.Entity;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.listeners.ai;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.state;
|
||||
|
||||
import com.saltosion.gladiator.GladiatorBrawler;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.state;
|
||||
|
||||
import com.saltosion.gladiator.gui.creators.GameOverGUICreator;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.state;
|
||||
|
||||
import com.saltosion.gladiator.gui.creators.InGameGUICreator;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.state;
|
||||
|
||||
import com.saltosion.gladiator.gui.creators.IntroGUICreator;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.state;
|
||||
|
||||
import com.saltosion.gladiator.gui.creators.MainMenuGUICreator;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.state;
|
||||
|
||||
import com.saltosion.gladiator.gui.creators.WinGUICreator;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.systems;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.systems;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.systems;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
@ -21,7 +38,7 @@ public class MiscManagerSystem extends EntitySystem {
|
||||
|
||||
@Override
|
||||
public void update(float deltaTime) {
|
||||
for (int i=0; i<entities.size(); i++) {
|
||||
for (int i = 0; i < entities.size(); i++) {
|
||||
Entity e = entities.get(i);
|
||||
CDestructive des = dm.get(e);
|
||||
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.systems;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.systems;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.systems;
|
||||
|
||||
import com.badlogic.ashley.core.ComponentMapper;
|
||||
@ -212,7 +229,7 @@ public class RenderingSystem extends EntitySystem {
|
||||
return;
|
||||
}
|
||||
po.stepCD = 0.3f;
|
||||
AppUtil.jukebox.playSound(AudioLoader.getSound(Name.SOUND_STEP), AppUtil.sfxVolume/3*2);
|
||||
AppUtil.jukebox.playSound(AudioLoader.getSound(Name.SOUND_STEP), AppUtil.sfxVolume / 3 * 2);
|
||||
}
|
||||
|
||||
private void renderEntities(float deltaTime) {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
import com.badlogic.ashley.core.Engine;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
@ -7,8 +24,8 @@ import java.util.HashMap;
|
||||
|
||||
public class AudioLoader {
|
||||
|
||||
private static HashMap<String, Sound> sounds = new HashMap<String, Sound>();
|
||||
private static HashMap<String, Music> musics = new HashMap<String, Music>();
|
||||
private static final HashMap<String, Sound> sounds = new HashMap<String, Sound>();
|
||||
private static final HashMap<String, Music> musics = new HashMap<String, Music>();
|
||||
|
||||
static {
|
||||
// Import all the sounds & musix
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
public enum Direction {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
public class Global {
|
||||
|
@ -1,4 +1,20 @@
|
||||
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
import com.badlogic.gdx.audio.Music;
|
||||
@ -11,6 +27,7 @@ public class Jukebox {
|
||||
|
||||
/**
|
||||
* Plays the musix like a baws.
|
||||
*
|
||||
* @param music
|
||||
* @return boolean if the musix failed to play
|
||||
*/
|
||||
@ -21,7 +38,10 @@ public class Jukebox {
|
||||
}
|
||||
if (music.equals(currentMusic)) {
|
||||
return false;
|
||||
} if (currentMusic != null) { currentMusic.stop(); };
|
||||
}
|
||||
if (currentMusic != null) {
|
||||
currentMusic.stop();
|
||||
};
|
||||
music.play();
|
||||
music.setVolume(volume);
|
||||
music.setLooping(true);
|
||||
@ -35,12 +55,15 @@ public class Jukebox {
|
||||
|
||||
public void setMusicVolume(float volume) {
|
||||
this.volume = volume;
|
||||
if (currentMusic == null) {return;}
|
||||
if (currentMusic == null) {
|
||||
return;
|
||||
}
|
||||
this.currentMusic.setVolume(volume);
|
||||
}
|
||||
|
||||
/**
|
||||
* Simply plays the sound
|
||||
*
|
||||
* @param sound
|
||||
* @return long returns sound's id
|
||||
*/
|
||||
@ -50,6 +73,7 @@ public class Jukebox {
|
||||
|
||||
/**
|
||||
* Play sound and set it's volume
|
||||
*
|
||||
* @param sound
|
||||
* @param volume 0-1f
|
||||
* @return long returns sound's id
|
||||
@ -62,6 +86,7 @@ public class Jukebox {
|
||||
|
||||
/**
|
||||
* Play sound and set it's volume & pan
|
||||
*
|
||||
* @param sound
|
||||
* @param volume 0-1f
|
||||
* @param pan ?
|
||||
@ -73,7 +98,7 @@ public class Jukebox {
|
||||
return id;
|
||||
}
|
||||
|
||||
public Sound returnRandomSound(Sound ... args) {
|
||||
return args[(int) Math.floor(Math.random()*args.length)];
|
||||
public Sound returnRandomSound(Sound... args) {
|
||||
return args[(int) Math.floor(Math.random() * args.length)];
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
import java.io.BufferedWriter;
|
||||
@ -5,7 +22,6 @@ import java.io.File;
|
||||
import java.io.FileOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStreamWriter;
|
||||
import java.io.Writer;
|
||||
import java.util.Calendar;
|
||||
|
||||
/**
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
public class Name {
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
@ -1,3 +1,20 @@
|
||||
/**
|
||||
* GladiatorBrawler is a 2D swordfighting game.
|
||||
* Copyright (C) 2015 Jeasonfire/Allexit
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.saltosion.gladiator.util;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -6,37 +23,37 @@ import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||
|
||||
public class SpriteSequence {
|
||||
|
||||
private final ArrayList<Sprite> sprites = new ArrayList<Sprite>();
|
||||
private float defaultPlayspeed = 1;
|
||||
private final ArrayList<Sprite> sprites = new ArrayList<Sprite>();
|
||||
private float defaultPlayspeed = 1;
|
||||
|
||||
/**
|
||||
* A static single image.
|
||||
*
|
||||
* @param sprite
|
||||
*/
|
||||
public SpriteSequence(Sprite sprite) {
|
||||
sprites.add(sprite);
|
||||
defaultPlayspeed = 0;
|
||||
}
|
||||
/**
|
||||
* A static single image.
|
||||
*
|
||||
* @param sprite
|
||||
*/
|
||||
public SpriteSequence(Sprite sprite) {
|
||||
sprites.add(sprite);
|
||||
defaultPlayspeed = 0;
|
||||
}
|
||||
|
||||
public SpriteSequence(float playspeed) {
|
||||
this.defaultPlayspeed = playspeed;
|
||||
}
|
||||
public SpriteSequence(float playspeed) {
|
||||
this.defaultPlayspeed = playspeed;
|
||||
}
|
||||
|
||||
public SpriteSequence addSprite(Sprite s) {
|
||||
sprites.add(s);
|
||||
return this;
|
||||
}
|
||||
public SpriteSequence addSprite(Sprite s) {
|
||||
sprites.add(s);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Sprite getSprite(int index) {
|
||||
return sprites.get(index);
|
||||
}
|
||||
public Sprite getSprite(int index) {
|
||||
return sprites.get(index);
|
||||
}
|
||||
|
||||
public float getPlayspeed() {
|
||||
return defaultPlayspeed;
|
||||
}
|
||||
public float getPlayspeed() {
|
||||
return defaultPlayspeed;
|
||||
}
|
||||
|
||||
public int frameCount() {
|
||||
return sprites.size();
|
||||
}
|
||||
public int frameCount() {
|
||||
return sprites.size();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user