Commit Graph

  • c5a3ccd861 Parrying added. (Sans animations) parrying Jeasonfire 2015-05-27 15:50:26 +0300
  • f5e0a40be7 Parrying (WIP) & animation loading cleanup. Jeasonfire 2015-05-27 15:22:30 +0300
  • b466dd8cc5 Added jumping "animation". master Jeasonfire 2015-05-27 13:47:52 +0300
  • 1ab50f7f33 Renamed icon_128.png. Jeasonfire 2015-05-18 05:14:18 +0300
  • e27cfc71b6 Added next-level button for emergency situations. Jeasonfire 2015-05-18 05:12:33 +0300
  • e9270efbc6 Updated GameName, added icon and removed useless logs 1.0 Allexit 2015-05-18 04:53:43 +0300
  • 9d6acce419 Made final boss a bit harder. Jeasonfire 2015-05-18 04:47:36 +0300
  • fc42cabe10 Fixed nullpointer in Round 10. Jeasonfire 2015-05-18 04:36:47 +0300
  • 2f94f7e0bf Merge branch 'ai' Jeasonfire 2015-05-18 04:27:35 +0300
  • e79f3f5e10 Added 5 more levels Allexit 2015-05-18 04:26:34 +0300
  • 4a38199b09 Remade PanicAI. Jeasonfire 2015-05-18 04:20:09 +0300
  • 5ccb90911d Moved the disabling of the alive-flag on entities. Jeasonfire 2015-05-18 04:00:16 +0300
  • 63f50a199a Added RelentlessAI. Jeasonfire 2015-05-18 03:47:07 +0300
  • c5ae116c1c Create LICENSE Jens Pitkänen 2015-05-18 03:26:24 +0300
  • 0edf2df131 Merge branch 'adding_license_text' Jeasonfire 2015-05-18 03:24:29 +0300
  • 07a8ae7b3a Added license text. Jeasonfire 2015-05-18 03:22:13 +0300
  • cd8cb105c8 Merge branch 'master' of https://github.com/Allexit/GladiatorBrawler Allexit 2015-05-18 03:16:41 +0300
  • 20fbb0e49f Added round 5 to list & implemented gore levels. Jeasonfire 2015-05-18 02:55:02 +0300
  • 8bd04ed140 Added round 5 to list & implemented gore levels. Jeasonfire 2015-05-18 02:55:02 +0300
  • 9a0ea282c9 Added round 5. Jeasonfire 2015-05-18 02:35:23 +0300
  • fc3732deef Merge branch 'ai' Jeasonfire 2015-05-18 02:22:11 +0300
  • f9668d4333 Improved berserker AI. Jeasonfire 2015-05-18 02:20:10 +0300
  • e1c15c2465 Added "Quit" button Allexit 2015-05-18 02:14:04 +0300
  • db9af3fd05 Merge branch 'master' into ai Jeasonfire 2015-05-18 02:09:32 +0300
  • b07dc822e2 Added berserker AI. (WIP) Jeasonfire 2015-05-18 02:09:12 +0300
  • e465931b2d Fixed an input bug by adding an "activated" boolean for inputs Allexit 2015-05-18 01:54:18 +0300
  • a82ba237cf Update attributions.md Aleksi Talarmo 2015-05-18 01:30:58 +0300
  • ffec32ec77 Merge branch 'ai' Jeasonfire 2015-05-18 01:14:21 +0300
  • 43150f0de1 Added sounds to actions. (Credit: Allexit) Jeasonfire 2015-05-18 01:10:20 +0300
  • 814f9c9788 Increased physics precision & cleanup. Jeasonfire 2015-05-18 01:05:47 +0300
  • cd115865a8 Added a new AI & 2 rounds. Jeasonfire 2015-05-18 00:55:09 +0300
  • 010d19b414 Merge branch 'ai' Jeasonfire 2015-05-18 00:02:46 +0300
  • b0c081e645 Merge branch 'master' of https://github.com/Allexit/GladiatorBrawler Jeasonfire 2015-05-17 23:59:38 +0300
  • 48218fca7c Added audio files. (Credit: Allexit) Jeasonfire 2015-05-17 23:58:43 +0300
  • 8f0033dbce Updated README.md Allexit 2015-05-17 23:30:33 +0300
  • ea3efb2205 Added AI's. Jeasonfire 2015-05-17 23:26:03 +0300
  • 4d074bee4a Added AI react distance debug rendering. Jeasonfire 2015-05-17 21:36:53 +0300
  • 78b4204cd3 Shortened splash screen delays. Jeasonfire 2015-05-17 20:47:30 +0300
  • 7ea8ee3cae Added splash screens. Jeasonfire 2015-05-17 20:43:36 +0300
  • b882b363ec Merge branch 'combat_graphics_update' Jeasonfire 2015-05-17 18:49:11 +0300
  • a5cd73bbc3 Added healthbars. Jeasonfire 2015-05-17 18:48:50 +0300
  • c5d418c5f0 Merge branch 'master' of http://github.com/Allexit/GladiatorBrawler Allexit 2015-05-17 17:59:57 +0300
  • 5134e642d2 Updated title logo Allexit 2015-05-17 17:59:21 +0300
  • 9fa6b4ae30 New wall texture. Jeasonfire 2015-05-17 17:15:16 +0300
  • 41c4ae4f47 Changed font & added error handling in collision processing. Jeasonfire 2015-05-17 16:37:09 +0300
  • 49d4040b96 updated all menus and fixed titlelogo. Allexit 2015-05-17 16:26:47 +0300
  • ceb9a8d18f Added new images and created nearly final version of main menu Allexit 2015-05-17 16:04:11 +0300
  • d70e438647 Added round 2 & fixed the round system. Jeasonfire 2015-05-17 04:05:55 +0300
  • 7a7adda2c5 Implemented ParticleSystem. Jeasonfire 2015-05-17 03:47:45 +0300
  • 96f2c2ac7a Fixed debug renderer. Jeasonfire 2015-05-17 02:41:54 +0300
  • 508a20152c Removed swing hitbox graphic. Jeasonfire 2015-05-17 02:36:49 +0300
  • 71d1001bbd Knockback on sword collision added. Jeasonfire 2015-05-17 02:29:54 +0300
  • 2c4f2dbfa3 Changed gui node names. Jeasonfire 2015-05-17 01:49:53 +0300
  • 63f17d6fd8 Changed filenames & combat tweaking dev. Jeasonfire 2015-05-17 01:42:02 +0300
  • 94d9606963 Added game over & victory condition & round system. Jeasonfire 2015-05-17 01:10:51 +0300
  • c5ad241dd3 Added level change text. Jeasonfire 2015-05-17 00:12:24 +0300
  • 78d9890437 Added borders to level. Jeasonfire 2015-05-16 23:51:20 +0300
  • fed3680c18 Added wall. Jeasonfire 2015-05-16 22:50:47 +0300
  • 9c3643682d Added parallaxing & audience. Jeasonfire 2015-05-16 22:28:56 +0300
  • c98a16dae9 Fixed a precision bug when handling big physics objects & removed 2 random platforms from TestLevel. Jeasonfire 2015-05-16 21:50:19 +0300
  • bf44ad78c9 Added buttons in code & tweaked GUI interactive nodes. Jeasonfire 2015-05-16 21:44:29 +0300
  • 27457bc102 Merge branch 'animations' Jeasonfire 2015-05-16 21:29:13 +0300
  • 0409e91265 Added player animations in code. Jeasonfire 2015-05-16 21:28:45 +0300
  • 8c14a3fe60 Added Audience.png and updated player.png Allexit 2015-05-16 20:13:15 +0300
  • 344032e554 Deleted old ground.png Jens Pitkänen 2015-05-16 19:29:57 +0300
  • b8165b47cf Added swing animations to player.png Allexit 2015-05-16 16:10:54 +0300
  • 8057ad1071 Added button sprites Allexit 2015-05-16 14:29:57 +0300
  • a8b7d00001 Added Ground.png Allexit 2015-05-16 13:42:58 +0300
  • 22aaa49c97 Updated player.png Allexit 2015-05-16 11:28:47 +0300
  • 12da7d5cbe Added simple main menu. Jeasonfire 2015-05-16 02:00:25 +0300
  • 35eca95cd8 Restructured lots of things & implemented game states. Jeasonfire 2015-05-16 01:35:51 +0300
  • f87f44da51 Added a sprite in preparation for incoming updates & added delta counter. Jeasonfire 2015-05-15 20:53:36 +0300
  • bf915e7daa Updated .gitignore and modified playersprite Allexit 2015-05-15 00:02:59 +0300
  • b12816f9b0 Channels now actually work. For testing reasons, player is now also divided in torso and legs Allexit 2015-05-14 23:54:33 +0300
  • f441b6c164 Added multichannel support to entity rendering system Allexit 2015-05-14 23:09:49 +0300
  • 9fb15e572d Tweaked numbers a bit, made tunneling bugs less frequent. Jeasonfire 2015-05-13 23:48:40 +0300
  • 5acb1b301c Made physics fps-independent and removed delta limit. Jeasonfire 2015-05-13 23:40:57 +0300
  • ed9d530705 Added FPS Meter. Jeasonfire 2015-05-13 22:35:46 +0300
  • d3092a17ec Added TextNode and Property to the gui system. Jeasonfire 2015-05-13 22:19:09 +0300
  • 43ca403385 Font rendering fixed & added a free font. Jeasonfire 2015-05-13 21:12:13 +0300
  • 59207fb8a0 Made GUIManager more practical and added a few Logs GUIManager now has "physicsLocationToGUILocation" and "getNode" methods Allexit 2015-05-12 19:27:46 +0300
  • adf75ef7a1 InteractiveNodes can now also be pressed against their will ! Allexit 2015-05-12 00:24:48 +0300
  • 87d78195d4 Merge branch 'ai_systems' Jeasonfire 2015-05-12 00:03:05 +0300
  • 9abcacb104 InteractiveNode now recieves "mouseEnter" and "mouseLeave" respectively Allexit 2015-05-12 00:01:59 +0300
  • 3ce2452964 Added AI system + a basic AI. Jeasonfire 2015-05-11 23:18:38 +0300
  • a20e960c19 GUI Rendering fixed Allexit 2015-05-11 22:02:29 +0300
  • 7a04b439ac Unfinished rendering system for GUI Allexit 2015-05-11 15:09:11 +0300
  • 3261557dc9 Added font renderer. Jeasonfire 2015-05-11 14:01:54 +0300
  • a06d8beffc Created GUI, not rendered yet Allexit 2015-05-11 13:44:43 +0300
  • 48402a31a9 Dummy now hits up constantly. Also fixed a funny bug Allexit 2015-05-10 23:41:48 +0300
  • 47a1a193a4 Creatures are now slowed when attacking Allexit 2015-05-10 23:33:41 +0300
  • 82dba2bb39 Merge branch 'attacking_system' Allexit 2015-05-10 23:08:19 +0300
  • 6d00222adb Created CombatListeners, good for therapy after combat Allexit 2015-05-10 23:01:38 +0300
  • 73be1d4f8f Added a logging system & gitignored the log files. Jeasonfire 2015-05-10 22:31:18 +0300
  • c758862906 renamed listeners package, added test dummy to kill Allexit 2015-05-10 22:26:12 +0300
  • 4f06d6af74 Hitbox is now more appropriate in size, to be changed later Allexit 2015-05-10 22:05:46 +0300
  • ae5300f3fd Added debug rendering. Toggle with F2. Jeasonfire 2015-05-10 22:04:20 +0300
  • 6e1387662d Fixed collisions inside hitboxes. Jeasonfire 2015-05-10 21:34:57 +0300
  • 1a2f541390 Added CollisionListener for Swings Allexit 2015-05-10 21:07:37 +0300
  • 07c2babe96 Changed a variable name and cleaned up CPhysics. Jeasonfire 2015-05-10 20:42:18 +0300