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3ee35707e2
|
Update lighting data asset
|
2020-08-08 06:36:35 +03:00 |
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d1d0440cc9
|
Actually add the crosshair
|
2020-08-08 06:32:15 +03:00 |
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5eab257ef1
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Add crosshair to scene
|
2020-08-08 06:23:21 +03:00 |
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ab1eb30480
|
Reorganize
|
2020-08-08 06:22:26 +03:00 |
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07720ef5e6
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Add shooting rays and crosshair
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2020-08-08 06:20:23 +03:00 |
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7d60350142
|
Add shooty
|
2020-08-08 05:26:17 +03:00 |
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48f02df34c
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Move HandleSyncPckt to it's own call
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2020-08-08 04:58:02 +03:00 |
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97a6b74417
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Add ShootData
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2020-08-08 04:53:38 +03:00 |
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afaed03bd5
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Add PingBias
|
2020-08-08 04:44:45 +03:00 |
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7cbcc1de96
|
Fix heads desyncing off bodies
|
2020-08-08 04:36:40 +03:00 |
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0bcc31093c
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Change LocalPlayerJump -> LocalPlayerAction
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2020-08-08 04:23:26 +03:00 |
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d33028047e
|
Change JumpPckt to generic ActionPckt
|
2020-08-08 04:21:24 +03:00 |
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fc2e737c8a
|
Make disconnecting work good and add Peer.Running
|
2020-08-08 04:21:24 +03:00 |
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|
d5edcab211
|
Remove stopwatch and add player lerping after desync
|
2020-08-08 04:17:54 +03:00 |
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1317c59e94
|
Optimize terminal text display
|
2020-08-08 03:57:37 +03:00 |
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c44ffe090a
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Add ping
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2020-08-08 03:35:46 +03:00 |
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c5a3810042
|
Fix player jumping, coyote time, add coyote ping bias
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2020-08-08 02:57:12 +03:00 |
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6e878cd488
|
Change some terminal commands
|
2020-08-08 02:32:56 +03:00 |
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73b1613be8
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Add PhysicsSyncer to fix setting transform.position on Player
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2020-08-08 02:26:56 +03:00 |
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5887757d5c
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Fix jumps
|
2020-08-08 02:16:51 +03:00 |
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ae45a57781
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Add tp command
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2020-08-08 02:14:28 +03:00 |
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5feda5b8c2
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Make Unsynced reset and reordered registers
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2020-08-08 02:10:20 +03:00 |
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|
adf3acabeb
|
Fix typo in LocalPlayer.cs
|
2020-08-08 01:44:07 +03:00 |
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|
c1d620bc9c
|
Remove handing of Singular Update pckts from Client
|
2020-08-08 01:37:03 +03:00 |
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|
0fcaa19506
|
Register MultipleSyncPckts
|
2020-08-08 01:29:29 +03:00 |
|
|
cb7ce9bb87
|
Fix ProcessSyncPacket
|
2020-08-08 01:26:28 +03:00 |
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3b2c3adf35
|
Make syncing go brr
|
2020-08-08 01:21:02 +03:00 |
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1f001c03b7
|
Commit the last half of the previous commit
|
2020-08-08 01:15:33 +03:00 |
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6f0ff60952
|
Implement player sync packet
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2020-08-08 01:14:43 +03:00 |
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c37b0b22f0
|
Add SyncPckt part 1
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2020-08-08 00:57:11 +03:00 |
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c9a57b0709
|
Add PlayerSyncPckt
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2020-08-08 00:47:03 +03:00 |
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a0b286cbd6
|
Remove RemotePlayer prefab and script (use Player instead), implement jumping pckt
|
2020-08-07 23:25:56 +03:00 |
|
|
45954dab1a
|
Merge branch 'master' of teascade.net:neontea/quakeball
|
2020-08-07 23:18:02 +03:00 |
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c3ff626980
|
Separate Jump from regular update
|
2020-08-07 23:09:31 +03:00 |
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|
ade4eeb8f5
|
Change font mat to mobile version, remove RemotePlayer packet queueing
|
2020-08-07 22:57:43 +03:00 |
|
|
92165cebc2
|
Skip uninitialized players on MultiplePlayerUpdate
|
2020-08-07 22:40:37 +03:00 |
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|
34e0063389
|
Delete net.meta
|
2020-08-07 22:32:13 +03:00 |
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5ca75883b6
|
Merge branch 'master' of teascade.net:neontea/quakeball
|
2020-08-07 22:18:41 +03:00 |
|
|
dee0e1e3f1
|
Make server send all player updates in one packet
|
2020-08-07 22:07:58 +03:00 |
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|
2d41342790
|
Move terminal text update to Update
|
2020-08-07 21:28:43 +03:00 |
|
|
8edd5a81fd
|
Add s
|
2020-08-07 21:24:43 +03:00 |
|
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5a5049b043
|
Change Player namespace to Players
|
2020-08-07 21:23:21 +03:00 |
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d9ac54bd3d
|
Rename Net namespace to Networking and add MultiplePlayerUpdatePckt
|
2020-08-07 21:20:13 +03:00 |
|
|
b34edcab2d
|
Move PlayerUpdatePckt creation and consumption to Player.cs
|
2020-08-07 21:13:13 +03:00 |
|
|
f313f8aaf4
|
Add except field for Send(un)reliable to all
|
2020-08-07 21:12:18 +03:00 |
|
|
8a4b5f858c
|
Make moving updates work
|
2020-08-07 06:24:46 +03:00 |
|
|
088d236fe0
|
Fix RemotePlayer npe
|
2020-08-07 05:42:12 +03:00 |
|
|
634ec2fe7c
|
Fix text issues
|
2020-08-07 05:39:19 +03:00 |
|
|
98055d7711
|
Fix Net.Quit
|
2020-08-07 05:36:20 +03:00 |
|
|
550b42bc95
|
Add no cheating this time -flag
|
2020-08-07 05:34:38 +03:00 |
|
|
276c1b265e
|
Fix shit
|
2020-08-07 05:31:49 +03:00 |
|
|
1d8e027558
|
Make Protocol only be called on mainthread
|
2020-08-07 05:11:53 +03:00 |
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|
9daa855f81
|
Add connecting, spawning, networking, etc. beginning stuff
|
2020-08-07 04:46:09 +03:00 |
|
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267cbf6fd9
|
Fix player
|
2020-08-07 04:27:09 +03:00 |
|
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15839cae9e
|
Remove wrong doc
|
2020-08-07 03:48:07 +03:00 |
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|
e37dcebd91
|
Split player properly into LocalPlayer and RemotePlayer
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2020-08-07 03:45:29 +03:00 |
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|
92ff5c1cf3
|
Add 'options' command
|
2020-08-07 02:42:59 +03:00 |
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|
dd4c8a2eb3
|
Add 'read' command and remove some PP effects
|
2020-08-07 02:29:54 +03:00 |
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|
6756bf7d26
|
Add help, and add client to netchaperone
|
2020-08-07 02:27:08 +03:00 |
|
|
f2e872e7aa
|
Add NetChaperone
|
2020-08-07 01:57:40 +03:00 |
|
|
a06adb809e
|
Fix terminal tag
|
2020-08-07 01:55:06 +03:00 |
|
|
629f4bb2a8
|
Make some tag stuff. cool yo
|
2020-08-07 01:50:23 +03:00 |
|
|
bb73229cc1
|
Add Terminal Singleton
|
2020-08-07 01:47:24 +03:00 |
|
|
6f58503c35
|
Add PressedActionDisplayer
|
2020-08-07 01:43:52 +03:00 |
|
|
fd407dab78
|
Make terminal great again
|
2020-08-07 01:22:54 +03:00 |
|
|
2fb6d279da
|
Implement LocalPlayer.DisableInput
|
2020-08-07 00:42:39 +03:00 |
|
|
60b109a629
|
Add options de- and se-rialization
|
2020-08-07 00:39:36 +03:00 |
|
|
16b0132f6c
|
Finish alicing
|
2020-08-07 00:39:32 +03:00 |
|
|
139b1a1807
|
Add terminal
|
2020-08-07 00:37:23 +03:00 |
|
|
a086f02f93
|
Document everyting relevant in TeaNet
|
2020-08-06 21:49:51 +03:00 |
|
|
338a51b75e
|
Progress on making the alice good
|
2020-08-06 20:58:10 +03:00 |
|
|
dd3599c79a
|
Add a bob
|
2020-08-06 00:15:28 +03:00 |
|
|
71fadf9fd4
|
Add Err to PeerMessageListener
|
2020-08-05 22:54:53 +03:00 |
|
|
6bbd3bb121
|
Add shallowcopy for unreliable packets
|
2020-08-05 22:04:21 +03:00 |
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|
d503b79858
|
Make sure queue works properly and make ShallowCopy for Packet
|
2020-08-05 22:02:56 +03:00 |
|
|
d1ddbf5d54
|
Add SendReliableLater
|
2020-08-05 21:55:17 +03:00 |
|
|
07bfca4dd8
|
Remove ReadSerializable()
|
2020-08-05 21:42:09 +03:00 |
|
|
c2da335ce4
|
Change WriteX -> Write overloads
|
2020-08-05 21:38:37 +03:00 |
|
|
abc3a672db
|
Separate ByteBuffer.cs and add rest read/writes
|
2020-08-05 21:33:22 +03:00 |
|
|
bc5eaed2ee
|
Fix text materials
|
2020-08-05 21:23:51 +03:00 |
|
|
ee0e74d61d
|
Add TMP, tweak movement, add stopwatch
|
2020-08-05 21:07:51 +03:00 |
|
|
ada3f4bafd
|
Change Connect method
|
2020-08-05 20:45:34 +03:00 |
|
|
d26ed426cf
|
Update Connections to use UID, ensure package readiness on sending
|
2020-08-05 20:39:52 +03:00 |
|
|
0c35bf8d50
|
Merge branch 'master' of teascade.net:neontea/quakeball
|
2020-08-05 19:53:03 +03:00 |
|
|
fe2eca36c9
|
Did namespace reworking, fixed incorrectversion, added chat
|
2020-08-05 19:50:28 +03:00 |
|
|
7b426f4f8c
|
Make some neatness updates
|
2020-08-05 17:59:16 +03:00 |
|
|
63eddfa43b
|
Make networking work
|
2020-08-05 04:21:04 +03:00 |
|
|
84088fdf35
|
Add testing level
|
2020-08-03 01:02:23 +03:00 |
|
|
db1d3bb671
|
Merge branch 'master' of teascade.net:neontea/quakeball
|
2020-08-02 21:32:52 +03:00 |
|
|
5687a22090
|
Make Peer more generic
|
2020-08-02 21:32:30 +03:00 |
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|
60f59c1392
|
Add jumping and crouching, ensmoothen movement
|
2020-08-02 04:45:54 +03:00 |
|
|
d52cded64e
|
Add lighting and player movement
|
2020-08-02 03:55:12 +03:00 |
|
|
2939eecc8b
|
Add very simple easy networking basic, not much, simple
|
2020-08-02 03:50:01 +03:00 |
|
|
12d06e6093
|
Add Unity project, config files
|
2020-08-01 23:57:00 +03:00 |
|